Plug-in Suite for Foundry's Nuke and Unreal
Fraunhofer IIS has developed algorithms for multi-camera content processing and implemented them in form of plugins for different software suites.
- Realception® for Foundry´s Nuke provides several scripts and nodes that enable the creation of disparity maps from multi-camera footage. These disparity maps can be used in compositing to simplify grading or more advanced effects like virtual camera movements or synthetic defocus.
- Realception® for Unreal Engine allows for real-time rendering of light-fields in VR experiences for a seamless composition of CGI and live-action footage.
If you would like to know more about light-field technology, please check the following link: